
- GAS STATION SIMULATOR ROADMAP DRIVERS
- GAS STATION SIMULATOR ROADMAP UPDATE
If both of the actions are inactive, the employee will return to their camper.
IMPORTANT: You can see a little checkbox next to the tasks - it allows you to activate and deactivate actions. In this example Riccardo will be fueling cars whenever there’s a client waiting to get it done - if nobody’s waiting, he’ll be repairing cars instead. You can task your employee with two different actions at a time - the upper one will have a higher priority, which means the lower one will be executed once the employee is done with the other activity. The red button can be used to fire your employee whenever you’re not happy with them - damn, let’s hope you won’t have to use it.Īnd here’s our favorite part of the whole system - task management: What do I do? I just press the button resetting his position, so he can get back to work. The orange one sends your employee back to their camper - let’s say Riccardo get’s stuck. Other than their backstory, you can also access your employee’s skill levels here - how convenient! Starting with the left side, you can access all the info about your employee - it’s important to get to know them better, right? Just you, your employees, and your task manager. UI-wise we decided to make it clear and simple - no excel spreadsheets, no meetings that could’ve been an e-mail, no corporate atmosphere. Grab yourself some coffee or tea, and let’s roll!
GAS STATION SIMULATOR ROADMAP UPDATE
We’re here to make your life in Dust Bowl much easier - managing a whole gas empire would be difficult without help of your employees, wouldn’t it? Well, the news is that with the upcoming Employee Update things are about to get much smoother - today we’re talking about a whole new Scheduling System. We’ve also just revealed the Steam page for our upcoming DLC, so if you don’t want to miss any future updates, consider adding it to your wishlist 🙇
And much, much more – Fuel jet skis, receive cargo by boat, and confront unexpected weather phenomena such as gray sandstorms and thunders, making each day on the island a new challenge. Quickly react by throwing objects or deploying underwater mines to protect your patrons and profits. Confront threats that lurk in the ocean – A lurking shark adds an element of danger as it occasionally targets your customers. But beware, equipment neglect can lead to accidents that will directly affect the Volcano meter's volatile mood swings. Engage with a variety of different activities – Diversify your repertoire by providing scuba diving and surfing rentals. Monitor equipment durability carefully to minimize risks. Neglecting proper maintenance can lead to accidents, resulting in the escalation of Chunchumanchu's anger. Mortal Business Logic – Equip your Gas Station and other structures wisely. Business will grind to a halt and customers will flee in terror. Face the consequences of your actions – Fail to maintain the god's favor, and prepare for a cataclysmic eruption that transforms your paradise into a fiery hellscape. No objective limitations – just you and your money. Expand in the way you want to – In Tidal Wave, players will have the unique opportunity to freely expand their Gas Station empire. Each action carries a distinct impact on lowering the god's anger and preserving your business.
Toss coconuts, shells, or other items into the caldera to appease Chunchumanchu.
Keep up the harmony – Balance the island's precarious harmony by performing sacred offerings at the altar. As time passes or customer dissatisfaction mounts, Chunchumanchu's anger will grow, bringing unforeseen challenges to your island oasis. This unique gauge serves as a direct reflection of the god's mood. Pay attention to the God’s mood – Experience the wrath and benevolence of Chunchumanchu with the revolutionary Volcano Meter. Customers will now pick the correct way into the station if some decorations are placed near the entrance. Talking to the employee no longer prevents him from continuing his work. Party Bus Customers no longer have stretched tongues. Multiple corrections to environment and assets. Tutorial for car fueling no longer pops up twice. Fixed an issue that created an empty save file. Employee that cleaned everything will now correctly resume his work when new trash/dirt stains appears. Fixed an issue with cleaning employee being stuck if we pick up last trash right before them. The triangular part of the roof is now properly paintable at Gas Station level 2. Collected cards no longer respawn after hiding and showing Landmarks. Fixed an issue that caused small car “Maluch” to pick up wrong path when driving away from fuel pump. GAS STATION SIMULATOR ROADMAP DRIVERS
Fixed an issue that caused drivers to choose the wrong path while driving a car out of a parking lot.
Fixed an issue with a certain car causing traffic jam near spawning points.